Indie Game Developer & Creator.
intrested in Boss-Rushes and Metroidvania games.
Check out my latest projects and old learning games
An intense boss rush journey through a shadowy, void-filled world, where every victory grants new powers to overcome increasingly challenging foes.
A high-octane racing game set in a cyberpunk world with physics-defying tracks and vehicles.
I'm Aymen, an indie game developer with a passion for creating unique, skill-based action games. My journey into game development began with a love for gaming, and as I learned the fundamentals of Unity and C# and Game Design, I discovered a deep drive to bring my own worlds to life.
Currently, I'm focused on Void Climber, my dream project a boss rush-style game that blends innovative combat mechanics and immersive storytelling.
The road to becoming a game developer
Released my first game a Ping Pong clone which helped me learn the Unity engine and C#, and sparked my love for game development.
Started university, pursuing a degree in computer science.
Founded my own small indie studio to pursue my passion for game development.
Working on Void Climber, my dream game a boss rush-style game.
Go behind the scenes of my game development process
(I don't have anything now i am going to update it)